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Home of Contemplative Blockheads

Let's Play a Love Game: Love Across the Fourth Wall

Let’s Play a Love Game: Love Across the Fourth Wall

February 28, 2023 · by Eric Cline · in Columns, Let's Play a Love Game

Eric Cline breaks walls and wins hearts.

Live Your Own Way: What Running a Hostess Club in Yakuza 0 Can Teach Us About Life Under Capitalism

Live Your Own Way: What Running a Hostess Club in Yakuza 0 Can Teach Us About Life Under Capitalism

February 7, 2023 · by Harry Mackin · in As Zelda's Waiting, Columns

Harry Mackin goes a little crazy in the process.

Racing Line: Road Warrior

Racing Line: Road Warrior

January 26, 2023 · by Miguel Penabella · in Columns, Racing Line

Miguel Penabella battles for first place.

Let's Play a Love Game: 'Slow Damage' and the Artist's Palette

Let’s Play a Love Game: ‘Slow Damage’ and the Artist’s Palette

January 19, 2023 · by Eric Cline · in Columns, Let's Play a Love Game

Eric Cline considers the tools of creation.

Billy's Top 6 Games of 2022 (That May or May Not Have Come Out in 2022)

Billy’s Top 6 Games of 2022 (That May or May Not Have Come Out in 2022)

January 3, 2023 · by Billy Dent · in Features

Billy Dent checks the rearview mirror for unexpectedly close videogames.

Let's Play a Love Game: 'Slow Damage' and the Intimacies of Violence

Let’s Play a Love Game: ‘Slow Damage’ and the Intimacies of Violence

December 15, 2022 · by Eric Cline · in Columns, Let's Play a Love Game

Eric Cline gets close and personal with violence.

Let's Play a Love Game: The Devil's in the DMs

Let’s Play a Love Game: The Devil’s in the DMs

November 10, 2022 · by Eric Cline · in Columns, Let's Play a Love Game

Eric Cline slides into the DMs.

Let's Play a Love Game: Love is (Not) a Choice

Let’s Play a Love Game: Love is (Not) a Choice

October 8, 2022 · by Eric Cline · in Columns, Let's Play a Love Game

Eric Cline makes the only choice available.

Let's Play a Love Game: Cycles of hunger

Let’s Play a Love Game: Cycles of hunger

September 1, 2022 · by Eric Cline · in Columns, Let's Play a Love Game

Eric Cline follows bread crumbs wherever they may lead.

Player select screen showing each of the four playable characters: a shadowy figure in yellow; a flame-haired djinn in red; a zombie in green; and a Frankenstein's monster in blue.

Let’s Play a Love Game: Depths (and Shallows) of Monstrosity

July 29, 2022 · by Eric Cline · in Columns, Let's Play a Love Game

Eric Cline embraces the monster inside.

Link standing on a cliff, looking out over a forest

Breath of the Wild, My Neighbor Totoro, and the Miraculous Healing Power of the Korok

July 22, 2022 · by Harry Mackin · in As Zelda's Waiting, Columns

Harry Mackin sees the forest for the trees.

Twilight, with the faintest pink left in the sky from the sunset, against a backdrop of forest and mountain peak.

To Feel Small and Know Your Worth: The Long Dark’s Vision of Survival

July 19, 2022 · by Wyeth Leslie · in Features

Wyeth Leslie has miles to go before he sleeps.

Front view of two cars in a competitive head-to-head positioning

Racing Line: The Bling Era

June 30, 2022 · by Miguel Penabella · in Columns, Racing Line

Miguel Penabella ups every rim size to 24”.

Etsuji appearing surprised

Let’s Play a Love Game: The problem with parody

June 28, 2022 · by Eric Cline · in Columns, Let's Play a Love Game

Eric Cline ponders the limits of satire.

man with a revolver head walks into minimalist bar. 'time to score me some dick,' he says.

Let’s Play a Love Game: Loaded questions

May 24, 2022 · by Eric Cline · in Columns, Let's Play a Love Game

Eric Cline ponders the violence of the body.

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About Haywire Magazine

Haywire Magazine is a bi-monthly games culture webzine turned blog collective.

We aim to offer a shared space for critics outside the traditional publishing system. No entrance requirements, just throw your ideas at us and we'll help you get them written up and out there.

For more information, have a look at our ethics statement.

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