![Let's Play a Love Game: 'Slow Damage' and the Artist's Palette](https://haywiremag.com/wp-content/uploads/2023/01/easel-150x150.png)
Let’s Play a Love Game: ‘Slow Damage’ and the Artist’s Palette
Eric Cline considers the tools of creation.
![Let's Play a Love Game: 'Slow Damage' and the Intimacies of Violence](https://haywiremag.com/wp-content/uploads/2022/12/x0CSPGKYpKCiGrAK31o2nhnVUyfuqx7K4KlAsv4R-150x150.jpg)
Let’s Play a Love Game: ‘Slow Damage’ and the Intimacies of Violence
Eric Cline gets close and personal with violence.
![Player select screen showing each of the four playable characters: a shadowy figure in yellow; a flame-haired djinn in red; a zombie in green; and a Frankenstein's monster in blue.](https://haywiremag.com/wp-content/uploads/2022/07/unnamed-150x150.jpg)
Let’s Play a Love Game: Depths (and Shallows) of Monstrosity
Eric Cline embraces the monster inside.
![Two space ships, one white and one black, contrasted against the semi-blue void](https://haywiremag.com/wp-content/uploads/2022/04/two-ships-in-space-150x150.jpg)
Star-crossed love: Navigating confinement in Starfighter: Eclipse
Eric Cline finds love in a hopeless place.