A retrospective defense of Deus Ex: Human Revolution’s final moments. By Ethan Woods.
The case of two remarkably similar games.
Zachary Brictson greases the rusty machinery of Primordia.
Andrew Huntly sharing his personal favorite film of 2012, Martha Marcy May Marlene.
I’m only here for the princess. By Ethan Woods.
How gameplay can be used for narrative purposes. By Joshua Ens.
Not So Hot. By Zachary Brictson.
A look into the horrific and frequently disappointing history of faux-gonzo filmmaking. By Andrew Huntly.
Sam Fisher’s knife is a Republican. By Ethan Woods.
A look at the properties of digital projectiles. By Joshua Ens.
Not one for the Album. By Zachary Brictson.
This summer, we hit the apex of the genre movie blockbusters. By Andrew Huntly.
How Assassin’s Creed has forgotten that it’s cool to be cruel. By Ethan Woods.
Why RPGs should do away with needless busywork. By Joshua Ens.
Forgetting more than just their clothes. By Zachary Brictson.
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