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Home of Contemplative Blockheads
Browse: Home » Columns » Page 23
Off The Grid: Disordia

Off The Grid: Disordia

March 21, 2013 · by Zachary Brictson · in Columns, Off The Grid

Zachary Brictson greases the rusty machinery of Primordia.

The Other Screen: Marcy

The Other Screen: Marcy

January 22, 2013 · by Andrew Huntly · in Columns, The Other Screen

Andrew Huntly sharing his personal favorite film of 2012, Martha Marcy May Marlene.

The Scripted Sequence: Objective Disinterest

The Scripted Sequence: Objective Disinterest

January 21, 2013 · by Ethan Woods · in Columns, The Scripted Sequence

I’m only here for the princess. By Ethan Woods.

The Mechanical Void: Let Me Tell You a Story

The Mechanical Void: Let Me Tell You a Story

January 20, 2013 · by Joshua Ens · in Columns, The Mechanical Void

How gameplay can be used for narrative purposes. By Joshua Ens.

Off the Grid: Little Inferno

Off the Grid: Little Inferno

January 19, 2013 · by Zachary Brictson · in Columns, Off The Grid

Not So Hot. By Zachary Brictson.

The Other Screen: Through That Lens

The Other Screen: Through That Lens

November 22, 2012 · by Andrew Huntly · in Columns, The Other Screen

A look into the horrific and frequently disappointing history of faux-gonzo filmmaking. By Andrew Huntly.

The Scripted Sequence: Apolitical Cutthroat

The Scripted Sequence: Apolitical Cutthroat

November 21, 2012 · by Ethan Woods · in Columns, The Scripted Sequence

Sam Fisher’s knife is a Republican. By Ethan Woods.

The Mechanical Void: Bullet Heaven

The Mechanical Void: Bullet Heaven

November 20, 2012 · by Joshua Ens · in Columns, The Mechanical Void

A look at the properties of digital projectiles. By Joshua Ens.

Off The Grid: Snapshot

Off The Grid: Snapshot

November 19, 2012 · by Zachary Brictson · in Columns, Off The Grid

Not one for the Album. By Zachary Brictson.

The Other Screen: Assemble, Evolve, Rise

The Other Screen: Assemble, Evolve, Rise

September 22, 2012 · by Andrew Huntly · in Columns, The Other Screen

This summer, we hit the apex of the genre movie blockbusters. By Andrew Huntly.

The Scripted Sequence: A Slice of Life

The Scripted Sequence: A Slice of Life

September 21, 2012 · by Ethan Woods · in Columns, The Scripted Sequence

How Assassin’s Creed has forgotten that it’s cool to be cruel. By Ethan Woods.

The Mechanical Void: Less is More

The Mechanical Void: Less is More

September 20, 2012 · by Joshua Ens · in Columns, The Mechanical Void

Why RPGs should do away with needless busywork. By Joshua Ens.

Off The Grid: Skullgirls

Off The Grid: Skullgirls

September 19, 2012 · by Zachary Brictson · in Columns, Off The Grid

Forgetting more than just their clothes. By Zachary Brictson.

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Haywire Magazine is a bi-monthly games culture webzine turned blog collective.

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