Does the timing and presentation of choices hold meaning in itself? Trivun Luzaic muses about Katawa Shoujo’s structure.
Free choice? Stewart Melville is rooting through the industry’s big bag of tricks.
Who is Max Payne? Jack Nicholls looking for the man behind the outrageous shirt.
Andrew Huntly finding morality in an undead world.
Games journalism is shooting itself in the foot. Joe Köller with a cautionary tale.
Zachary Brictson reviews a new indie title for us every issue. This time he’s sharing some thoughts on the craft.
Who let freedom become the exception? Ethan Woods fighting for more player agency.
Francisco Dominguez helps us decode Ubisoft’s corporate doublespeak.
Mass Effect 3’s ending saw journalists fighting their own community. Andrew Huntly on where the debate went wrong.
Three years after And Yet It Moves, Broken Rules is still toying with motion. Joe Köller took a look at their new game for us.
Andrew Huntly takes us upriver into gaming’s heart of darkness with Spec Ops: The Line.
Would you kindly fund my dreams? Tosy Mahapatra reminds us to keep our hopes for Kickstarter reasonable.
What’s it like to create a game and market it too? Francisco Dominguez took a trip to Brighton’s Rezzed Convention to find out.
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