Miguel Penabella sips Bacardi like it’s your birthday.
Heather Alexandra wouldn’t hurt a fly.
Taylor Hidalgo finds those spoiling for a fight often spoil games.
For Taylor Hidalgo, it’s about the journey, not just the destination.
Taylor Hidalgo is meant to feel like the bad guy, but insists he’s been framed.
Gamers want to speak on behalf of their medium, but what do they have to say? Joe Köller on their current dialogue.
How gameplay can be used for narrative purposes. By Joshua Ens.
Andrew Huntly takes us upriver into gaming’s heart of darkness with Spec Ops: The Line.
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