![Shall I list the reasons why?](https://haywiremag.com/wp-content/uploads/2012/11/KieronGillen-150x150.jpg)
Shall I list the reasons why?
Games journalism is shooting itself in the foot. Joe Köller with a cautionary tale.
![Sum of Its Parts](https://haywiremag.com/wp-content/uploads/2012/11/ShadowoftheColossus-150x150.jpg)
Sum of Its Parts
Zachary Brictson reviews a new indie title for us every issue. This time he’s sharing some thoughts on the craft.
![An End, Once and for All](https://haywiremag.com/wp-content/uploads/2012/11/MassEffect3-150x150.jpg)
An End, Once and for All
Mass Effect 3’s ending saw journalists fighting their own community. Andrew Huntly on where the debate went wrong.
![Rise and Shine](https://haywiremag.com/wp-content/uploads/2012/09/ChasingAurora2-150x150-1365963208.jpg)
Rise and Shine
Three years after And Yet It Moves, Broken Rules is still toying with motion. Joe Köller took a look at their new game for us.
![Do You Feel Like a Hero Yet?](https://haywiremag.com/wp-content/uploads/2012/09/SpecOps4-150x150-1365962882.jpg)
Do You Feel Like a Hero Yet?
Andrew Huntly takes us upriver into gaming’s heart of darkness with Spec Ops: The Line.
![Back Off](https://haywiremag.com/wp-content/uploads/2013/04/KickstarterBadge2-150x150.jpg)
Back Off
Would you kindly fund my dreams? Tosy Mahapatra reminds us to keep our hopes for Kickstarter reasonable.
![Thinking Indie](https://haywiremag.com/wp-content/uploads/2013/04/curiosity-150x150.jpg)
Thinking Indie
What’s it like to create a game and market it too? Francisco Dominguez took a trip to Brighton’s Rezzed Convention to find out.