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Home of Contemplative Blockheads
Browse: Home » Features » Reposts » Page 3
Shall I list the reasons why?

Shall I list the reasons why?

November 17, 2012 · by Joe Köller · in Features, Reposts

Games journalism is shooting itself in the foot. Joe Köller with a cautionary tale.

Sum of Its Parts

Sum of Its Parts

November 17, 2012 · by Zachary Brictson · in Features, Reposts

Zachary Brictson reviews a new indie title for us every issue. This time he’s sharing some thoughts on the craft.

Cinemania

Cinemania

November 16, 2012 · by Ethan Woods · in Features, Reposts

Who let freedom become the exception? Ethan Woods fighting for more player agency.

Pardon my French

Pardon my French

November 15, 2012 · by Francisco Dominguez · in Features, Reposts

Francisco Dominguez helps us decode Ubisoft’s corporate doublespeak.

An End, Once and for All

An End, Once and for All

November 14, 2012 · by Andrew Huntly · in Features, Reposts

Mass Effect 3’s ending saw journalists fighting their own community. Andrew Huntly on where the debate went wrong.

Rise and Shine

Rise and Shine

September 17, 2012 · by Joe Köller · in Features, Reposts

Three years after And Yet It Moves, Broken Rules is still toying with motion. Joe Köller took a look at their new game for us.

Do You Feel Like a Hero Yet?

Do You Feel Like a Hero Yet?

September 16, 2012 · by Andrew Huntly · in Features, Reposts

Andrew Huntly takes us upriver into gaming’s heart of darkness with Spec Ops: The Line.

Back Off

Back Off

September 15, 2012 · by Tosy Mahapatra · in Features, Reposts

Would you kindly fund my dreams? Tosy Mahapatra reminds us to keep our hopes for Kickstarter reasonable.

Thinking Indie

Thinking Indie

September 14, 2012 · by Francisco Dominguez · in Features, Reposts

What’s it like to create a game and market it too? Francisco Dominguez took a trip to Brighton’s Rezzed Convention to find out.

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