The Other Screen: Through That Lens
November 22, 2012 · by Andrew Huntly · in Columns, The Other Screen
A look into the horrific and frequently disappointing history of faux-gonzo filmmaking. By Andrew Huntly.
The Scripted Sequence: Apolitical Cutthroat
November 21, 2012 · by Ethan Woods · in Columns, The Scripted Sequence
Sam Fisher’s knife is a Republican. By Ethan Woods.
The Mechanical Void: Bullet Heaven
November 20, 2012 · by Joshua Ens · in Columns, The Mechanical Void
A look at the properties of digital projectiles. By Joshua Ens.
Off The Grid: Snapshot
November 19, 2012 · by Zachary Brictson · in Columns, Off The Grid
Not one for the Album. By Zachary Brictson.
Shall I list the reasons why?
November 17, 2012 · by Joe Köller · in Features, Reposts
Games journalism is shooting itself in the foot. Joe Köller with a cautionary tale.
Sum of Its Parts
November 17, 2012 · by Zachary Brictson · in Features, Reposts
Zachary Brictson reviews a new indie title for us every issue. This time he’s sharing some thoughts on the craft.
November 16, 2012 · by Ethan Woods · in Features, Reposts
Who let freedom become the exception? Ethan Woods fighting for more player agency.
Pardon my French
November 15, 2012 · by Francisco Dominguez · in Features, Reposts
Francisco Dominguez helps us decode Ubisoft’s corporate doublespeak.
An End, Once and for All
November 14, 2012 · by Andrew Huntly · in Features, Reposts
Mass Effect 3’s ending saw journalists fighting their own community. Andrew Huntly on where the debate went wrong.