![An Update on the Lack of Updates](https://haywiremag.com/wp-content/uploads/2013/11/MetaKnight-150x150-1385225826.png)
An Update on the Lack of Updates
Some things that have happened elsewhere and some things that have not happened here.
![Programmed to Please](https://haywiremag.com/wp-content/uploads/2013/11/LuxuriaSuperbia-150x150-1383741631.png)
Programmed to Please
Tale of Tales’ latest focuses on the sensual relationship of player and device. Joe Köller went hands-on.
![Wordplay: Jon Ingold](https://haywiremag.com/wp-content/uploads/2013/10/Frankenstein-150x150-1382902821.png)
Wordplay: Jon Ingold
Joe Köller sat down with Jon Ingold of Inkle to discuss mechanical transparency and procedural prose.
![Ozymandias](https://haywiremag.com/wp-content/uploads/2013/10/Ozymandias1-150x150-1380635044.jpg)
Ozymandias
What will become of old games in an industry built on novelty? Joe Köller went digging in the desert of technology.
![Cloud-Castle of Headshots](https://haywiremag.com/wp-content/uploads/2013/07/BioshockInfinite4-150x150-1373394086.jpg)
Cloud-Castle of Headshots
Bioshock Infinite garnered a lot of criticism for the puerile excess of its core mechanic. Joe Köller examining the case.