![Screenshot from The Last of Us (2013) showing Joel looking down a heavily fungal-infested corridor.](https://haywiremag.com/wp-content/uploads/2021/12/FFYlksdXsAIYcOm-150x150.jpg)
Immune, Superior Protagonists in Zombie Videogames
B.G.M. Muggeridge puts zombie game protagonists under the microscope.
![Silent Stories: The Last of Us Part II's Unusually Riveting Collectible Notes](https://haywiremag.com/wp-content/uploads/2021/05/The-Last-of-Us™-Part-II_20210418214016-150x150-1620419230.jpg)
Silent Stories: The Last of Us Part II’s Unusually Riveting Collectible Notes
Jenyth Evans loses herself in an epistle.
![How The Last Of Us Factions Endures and Survives](https://haywiremag.com/wp-content/uploads/2020/07/TLOUFactions1-150x150.png)
How The Last Of Us Factions Endures and Survives
Aaron Bayne checks in with a tenacious multiplayer community.
![The Parable of Joel: Practicing Empathy in The Last of Us](https://haywiremag.com/wp-content/uploads/2019/02/the-last-of-us-joel-ellie-150x150-1550093842.png)
The Parable of Joel: Practicing Empathy in The Last of Us
Brook Johnson asks us to reconsider a misunderstood character.
![Killing Ain’t So Bad](https://haywiremag.com/wp-content/uploads/2013/10/TombRaider-150x150-1380632311.jpg)
Killing Ain’t So Bad
Ethan Woods considers the pitfalls of a protagonist who learns through narrative.
![Summer, Fall, Winter, Spring](https://haywiremag.com/wp-content/uploads/2013/07/TheLastofUs3-150x150-1373391882.jpg)
Summer, Fall, Winter, Spring
Joel and Ellie’s year of survival and brutality made one of the most profound statements on violence in games. By Andrew Huntly.