Andrew Huntly recalls another medium struggling with the portrayal of violence.
The case of two remarkably similar boxes.
After a satisfying smack of sound and a blip of light, scouts fling outwards to uncharted star systems and freighters move goods and people to new colonies.
Tosy Mahapatra on the nature of fear.
Bioshock Infinite garnered a lot of criticism for the puerile excess of its core mechanic. Joe Köller examining the case.
Francisco Dominguez considers football’s capacity to get blood boiling, and running.
Joel and Ellie’s year of survival and brutality made one of the most profound statements on violence in games. By Andrew Huntly.
Far Cry 3 failed as satire. For Joe Köller, it failed as social commentary too.
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