Andrew Huntly recalls another medium struggling with the portrayal of violence.
The case of two remarkably similar boxes.
After a satisfying smack of sound and a blip of light, scouts fling outwards to uncharted star systems and freighters move goods and people to new colonies.
Tosy Mahapatra on the nature of fear.
Bioshock Infinite garnered a lot of criticism for the puerile excess of its core mechanic. Joe Köller examining the case.
Francisco Dominguez considers football’s capacity to get blood boiling, and running.
Joel and Ellie’s year of survival and brutality made one of the most profound statements on violence in games. By Andrew Huntly.
Far Cry 3 failed as satire. For Joe Köller, it failed as social commentary too.
Contribute to Haywire
Follow us on Twitter
Haywire Magazine is a bi-monthly games culture webzine turned blog collective.
We aim to offer a shared space for critics outside the traditional publishing system. No entrance requirements, just throw your ideas at us and we'll help you get them written up and out there.
For more information, have a look at our ethics statement.
Enter your email address to be notified of new posts.
Copyright © 2020 Haywire Magazine
Powered by WordPress and Origin