This summer, we hit the apex of the genre movie blockbusters. By Andrew Huntly.
How Assassin’s Creed has forgotten that it’s cool to be cruel. By Ethan Woods.
Why RPGs should do away with needless busywork. By Joshua Ens.
Forgetting more than just their clothes. By Zachary Brictson.
Three years after And Yet It Moves, Broken Rules is still toying with motion. Joe Köller took a look at their new game for us.
Andrew Huntly takes us upriver into gaming’s heart of darkness with Spec Ops: The Line.
Would you kindly fund my dreams? Tosy Mahapatra reminds us to keep our hopes for Kickstarter reasonable.
What’s it like to create a game and market it too? Francisco Dominguez took a trip to Brighton’s Rezzed Convention to find out.
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