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Due Diligence: Open Whaaa?

Due Diligence: Open Whaaa?

November 13, 2016 · by Leigh Harrison · in Columns, Due Diligence

Leigh Harrison maps out the tomb.

Games of 2013 (2/10)

Games of 2013 (2/10)

February 11, 2014 · by Haywire · in Distractions

A few of the games we liked last year.

The Pain of Lara Croft

The Pain of Lara Croft

October 4, 2013 · by Andrew Huntly · in Features, Reposts

Andrew Huntly wonders when hurting protagonists means more than killing them.

Killing Ain’t So Bad

Killing Ain’t So Bad

October 3, 2013 · by Ethan Woods · in Features, Reposts

Ethan Woods considers the pitfalls of a protagonist who learns through narrative.

Unnatural Selection

Unnatural Selection

March 20, 2013 · by Francisco Dominguez · in Features, Reposts

Francisco Dominguez attended BAFTA’s Tomb Raider preview in London for us.

Playing Dress Up

Playing Dress Up

March 14, 2013 · by Zachary Brictson · in Features, Reposts

Zachary Brictson shares his personal gaming quirk.

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About Haywire Magazine

Haywire Magazine is a bi-monthly games culture webzine turned blog collective.

We aim to offer a shared space for critics outside the traditional publishing system. No entrance requirements, just throw your ideas at us and we'll help you get them written up and out there.

For more information, have a look at our ethics statement.

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